drwex: (DMs)
I'm looking for another tabletop gamer. We play D&D 3.5+house rules and Pathfinder (1 I suppose I must say these days). We play Sunday afternoons. I have a preference for people who can be at most gaming sessions though games are set up to deal with people not present. We have a good-sized group in part so nobody feels like their absence is going to keep games from happening. We have one player who is attending remotely (by Skype) so that's an option, too.

I have a preference for a non-male gendered person, but I'll consider all people. The game is adult-themed, so please no younger persons (we've already told our teen "no").

Our game style mixes hack-and-slash with roleplay. Pathfinder play is usually through their prepared modules. D&D is a mix of modules and home-created content.

We don't do a holistic "everyone is out to save the kingdom/slay the dragon" shared goal thing. Rather, the group is friends and acquaintances that help each other... deal with the deep mystery of the city while avoiding getting overly tangled in its politics... and negotiate the running of a large merchant household far away from the Motherland, where home keeps trying to claw back control and by the way the guys who put you in charge of this household have apparently gone AWOL... while one member of the group has gone through the first rounds of training with a secret society that has completely changed his view of reality and now wants help completing his initiation quests... well, you get the idea.

Things are complex, and interrelated from time to time, and there is a very good reason why the party are currently trying to perform a near-miracle on the 45th Plane of the Abyss without everyone dying. We just might have lost track of that reason somewhere on the road to here.

Also, we have some pretty hilarious session notes.

If you're interested, or know someone who might be, leave a comment or contact me off-DW. I can't guarantee that I see personal email sent here.
drwex: (DMs)
(I posted this as a comment in someone else's LJ and thought I'd share. I was commiserating about how players seem to treat the GM's plot rather like the croquet ball in Alice in Wonderland.)

OK, here's what happened:

Idiot the Thief-Mage fails to grok that this magical trap they've detected is higher level than she can deal with and blithely goes about setting it off. It's a Prismatic Spray. (It's worth noting that before starting this adventure the group learned that there were powerful traps and the players had carefully plotted how their characters will avoid traps by using short-range translocation magic.)

Not one, not two, but THREE of the party manage to roll a 7 on their random Prismatic Spray effect which is "Get sent to another Plane of Existence". Two of them make their saves (whew!) but not the third. The one that failed, though, is the NPC whom the characters have just met and whom they have no reason to like overmuch. In fact, she's been something of a dick to them because her lover is in trouble offstage and she gets cranky when nervous.

Whew, says I the GM. At least it wasn't a party member they'll want to... wait, what's that? Noble Soul the Cleric is talking the party into going to another plane to rescue the NPC? Ah, not so much talking them into it as joining the enthusiastic chorus. What the... Oh, and Noble Soul has an empty 5th level spell slot, which happens to be the right level for Plane Shift. And the psion has a cross-planar means of communication so they can figure out where said lost NPC is. And now Noble Soul is making prayers to his god for divine intervention here because he has no hope otherwise of getting the tuning forks he's going to need. Well, that's no problem, he only has an 11% chance of that working... and he rolls an 06.

(Aside, I should note that the players are alternating between gales of laughter at the situation/GM's discomfort, and fairly earnest role-play. They are totally into this.)

So game gets called until next session while the GM scrambles to figure out how to have an extra-planar adventure that won't kill off the entire group. Because in addition to the special effects and budget committee I'm also the entertainment committee. Yes, I could have fudged any of those die rolls. But that sort of deus ex machina stuff always rubbed me the wrong way when I was a player so I try hard not to do it as GM.

And I carefully set aside the thick stack of paper representing hours of prep work and figure I'll get cozy with the Manual of the Planes for a while.
drwex: (DMs)
One of our D&D players is moving away so we are now in search of a person who would like to play in an adult, long-running D&D campaign. 3.5 rules with some house mods, lots of roleplay and lots of hack-n-slash.

We play on odd-numbered Sundays (1st, 3rd and sometimes 5th) in the afternoons.

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drwex

July 2021

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